JOHN RATITE’S CUSTODIA ISLANDS GETAWAY
Players compete in a trivia competition set on a fictional chain of tropical islands. Each island contains locations where players can answer trivia questions to earn coins. Coins are used to purchase a various game advantages as well as tickets for a ferry that transports players to the next island. The players begin the game assigned to “tour groups,” similar to the tribes in the reality series Survivor, and the last group to have all its members reach the ferry with tickets must vote a member out. The tour groups diminish and players eventually compete as individuals. The last player to avoid elimination wins.
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Custodia Islands Getaway was presented in the early part of 2013 as a sequel to John Ratite’s Fun House. The game, like its predecessor, was presented on the message boards of the Grey Labyrinth website. 23 players “made reservations” for the Getaway and Qaqaq (Trip Payne) edged out mole and Tahnan in the final round to become the overall game winner.
The trivia game was structured in a similar manner to Fun House with alternating movement and action rounds. While the game play was principally influenced by Survivor the islands were themed by a variety of personal interests such as game shows and The Simpsons. The terrain was riddled with obstacles that could be circumvented by the purchase of climbing ropes, spelunking kits, and other items. The trivia question were pitched at a moderate level and the challenges experienced by most players involved navigation and coaxing teammates to participate in a timely manner in order to avoid elimination votes.