Speed has recently become topic of relevance in my life as a puzzle. I often take a leisurely approach to puzzles constructed in my spare time — the Unthemely crosswords published this year being an exaggerated example. But the puzzles constructed for my livelihood are all associated with deadlines, and I sometimes struggle to decide whether to spend a short amount of time creating something acceptable or spend more time to give more exceptional quality to the final product. In either approach, I realize that I’m slow and easily distracted.
Speed is also a relevant issue in solving puzzles, as in this weekend’s Lollapuzzoola tournament in New York. Competitive solvers are evaluated on both speed and accuracy, though accuracy is rarely a pack separator in the qualifying rounds. I secured a seat in the tournament but didn’t have a particular competition agenda. My finish in June’s Indie 500 tournament suggested that I’m on the same plateau as my last ACPT performance in 2008. With nothing to prove, I told the LPZ organizers that I would forfeit my seat and serve as a tournament assistant if they needed more volunteers. Brian Cimmet contacted me saying that he could use more help and there were certainly plenty of stand-bys hoping for competitor seats in the sold-out tournament. So I’ll employ “be more speedier” skills as a runner and judge rather than a solver, and I’m happy to see Manhattan and the tournament regulars after an absence of several years. To all those competing, Godspeed! (and not Toddspeed).