My friend Max Woghiren has posted a web game called Ten Words.
The goal is to fill a five-by-five word grid one letter at a time so that as many rows and columns of the completed word grid contain a word of at least three letters. You have two letter placement options at each turn but don’t know about upcoming letters, so you have to be strategic about your choices. You can play one game per day for leaderboard consideration and additional games in a “practice” mode. I love the press-your-luck element to the game, though I tend to set up an ambitious letter skeleton and then crash and burn in a spate of vowels. Give it a try, and see if you have better luck than me.
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Eric Berlin recently turned me on to the app games of Bart Bonte. I’ve downloaded and completed What’s Inside the Box, Yellow, and Red. Each game comprises a series of puzzle “quickies” that involve pattern induction, logical sequencing, spatial reasoning, and occasional wordplay. None of the puzzles have instructions, but you can request hints. “Lights Out” variants are a bit overused, but the overall puzzle collections are clever and the aesthetics are very attractive.