Puzzlesnacks / The Maze of Games / Miskatonic University Game

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Two puzzle community industry Kickstarter projects have been receiving funding for a few weeks, so I’ll offer a mid-pledge boost.

Eric Berlin is launching Puzzlesnacks, which serves bite-sized puzzles on a weekly basis.

Mike Selinker, Gaby Weidling, and the creative team behind The Maze of Games have added content to the Gatekeeper’s puzzleverse: the Omnibus and Escape Room Experience.

Visit the links to read details about and support these worthwhile puzzle projects!

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In order to learn more about current projects in live-action gaming, I have enrolled in Miskatonic University along with Eric Berlin, Jenn Braun, Dan Katz, Tanis O’Connor, and Scott Purdy. Our six-person colleagueship named Mystik Spiral went through an application process that included making a team video. Dan wrote the script, adding fish puns as instructed by the website. I got to play around with ACS while editing the final cut. I look forward to meeting with other students and faculty when school starts in mid-August. Unfortunately, Miskatonic conflicts with Lollapuzzoola, so I will miss out on Brian and Patrick’s excellent crossword tournament this year. To the LPZ attendees, have a Utz cheese ball for me!

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Communing with Nature

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Escape this Podcast is currently in its third season. Hosts Bill and Dani present weekly virtual puzzle experiences akin to escape rooms or text-adventure computer games. Dani creates and narrates most of the EtP adventures, but they occasionally invite guests to take the game-master role. My friend Scott Weiss is presenting a virtual puzzle experience later this season (EtP is in the middle of a multiple-episode arc titled Descent of the Cullodens). I got to sample Scott’s adventure, co-solving with Wil Zambole.

Escape this Podcast listeners can “play along at home” by retrieving game information from the show notes, but I usually listen during commutes and audit the on-air solving of the guests. For Scott’s game I had a chance to have some agency in exploring the space, making observations, and speculating with Wil on the best course of action. The game, titled Communing with Nature, is a family-friendly adventure with a great variety of fun puzzles and an interesting setting that allows for interactions that would not be feasible in a brick-and-mortar escape room.

If you don’t want to wait for Communing with Nature’s debut on Escape this Podcast, you can contact Scott, as Wil and I did, for a sneak preview play. The game is best suited for 1-2 players. Leave a comment if you want Scott’s email address.

2019 MIT Mystery Hunt

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I don’t have much personal commentary on the Mystery Hunt presented last weekend in Massachusetts. My participation in the content development was next to nil and I was two time zones away while my teammates on Setec Astronomy were answering phones, delivering puzzles, and staging dramatic interactions for the solving teams. I did manage to watch a live stream of the opening skit, in which my teammates declared Molasses Awareness Day to mark the centenary of the Great Molasses Flood in Boston’s North End. The new holiday caused havoc as waves of molasses flooded the other holiday towns, represented by figures from The Nightmare Before Christmas. The solving teams spent the weekend resolving conflicts between neighboring holidays, cleaning up molasses, and searching for a coin-like metal cover that would prevent more molasses from pouring out of the industrial portal of the newly formed Molasses Awareness Day Town.

Throughout the weekend I checked the progress screen to see how teams were doing. By Saturday morning, Left Out and Palindrome were the clear front runners with nearly identical counts of solved puzzles and metas. The horse race continued until Sunday afternoon when Left Out submitted correct answers to every puzzles and, in short time, solved the final meta resolving a dispute between New Years Town and Patriots’ Day Town. Forty-five minutes later, Left Out found the coin and saved the Holiday forest.

My brilliant teammates created an excellent set of puzzles, metas, events, and interactions, which can be accessed here. I want to single out one element of the Hunt for special praise. The holidays featured in the Hunt led to lighthearted puzzling and punny answers, but Setec Astronomy also noted that the weekend of the Hunt coincides with the Martin Luther King Jr. Day. Setec designed an event around MLK day but substituted the whimsy of the other Hunt holidays with a theme of service. Participants from the solving teams joined members of Boston’s Science Club for Girls to work on a science project in which they built foldscopes. I was very proud of this inclusion of service in the Mystery Hunt and hope that future organizing teams follow suit.

Congratulations to the amazing solvers on Team Left Out. Best wishes to you on the construction of the 2020 Hunt.

Denver Immersive Summit

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Denver Immersive Summit will be held at the University of Colorado Denver Science Building on Saturday, November 10. The daylong event will feature creative artists and designers demonstrating their wares and speaking about the past, present, and future of immersive experiences. Tickets are $25 for the full event and students can apply for “scholarship” admission.

So, why should you attend an immersive summit? If you are a theatergoer and your tastes lean toward the experimental, you should attend. If you’ve been hearing about this Meow Wolf installation coming to Denver in  few years and want to know what that’s about, you should attend. If you’re interested in augmented and virtual reality technology, you should attend. If you watch Westworld and want to know how close the premise of that show is to being a reality, you should attend. And if you like escape rooms and want to join a discussion about inclusive escape room design led by Cody Borst and me, you should attend.

Whether or not you can attend the summit, I’m interested in your take on the escape room topic. Have you played an escape room and felt disconnected from some element of the experience? What are the the most important ways an escape room can engage with a wide group of players? Are there drawbacks to an escape room being too inclusive? Please share your thoughts.

The Inkubator / Crosswords LA X

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Laura Braunstein is requesting submissions for an upcoming crossword puzzle subscription service. The Inkubator will feature twice-a-month publications of crossword puzzles constructed by women. Laura and Tracy Bennett will edit the puzzles and seem very open to themes and grid styles that challenge mainstream standards. Constructors may submit drafts and general questions to  inkubatorcrosswords [at] gmail.com. A crowdfunding campaign for subscriptions launches October 21.

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Crosswords LA X will be held this Sunday (October 21) at USC’s Hoffman Hall. Advance registration is closed, but a limited number of walk-in participants will be admitted on tournament day. Tournament organizer Elissa Grossman and puzzle wrangler Alex Boisvert have commissioned puzzles from some of the finest puzzlemakers in the country, and also one from me. Solve-at-home packets will be made available after the tournament and portions of the proceeds go to Reading to Kids. I’m excited to see everyone at the tournament!